General Graphic Novels in 1996
Kooperative Softwareentwicklung: Ein Objektorientierter Ansatz
by
Schewe, Bettina
Business Im Internet: Erfolgreiche Online-Geschäftskonzepte
by
Lampe, Frank
There's Treasure Everywhere: A Calvin and Hobbes Collection Volume 15
by
Watterson, Bill
Automatic Performance Prediction of Parallel Programs
by
Fahringer, Thomas
Explanation-Based Neural Network Learning: A Lifelong Learning Approach
by
Thrun, Sebastian
Virtual Banalilty: A Fusco Brothers Collection
by
Duffy, J. C.
It's a Magical World: A Calvin and Hobbes Collection Volume 16
by
Watterson, Bill
Last Chapter and Worse
by
Larson, Gary
Object Orientation with Parallelism and Persistence
by
Freitag, Burkhard, Jones, Cliff B., Lengauer, Christian
Usagi Yojimbo: Circles
by
Sakai, Stan
The Complete Maus: A Survivor's Tale
by
Spiegelman, Art
Naturally Occurring Quinones IV: Recent Advances
by
Thomson, R. H.