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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Dungeon Hacks: How Nethack, Angband, and Other Rougelikes Changed the Course of Video Games

Dungeon Hacks: How Nethack, Angband, and Other Rougelikes Changed the Course of Video Games

Paperback

Games & Activities GeneralGeneral ComputersProgramming

ISBN10: 103205154X
ISBN13: 9781032051543
Publisher: CRC Press
Published: Aug 11 2021
Pages: 154
Weight: 0.69
Height: 0.37 Width: 7.00 Depth: 10.00
Language: English

In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories and stressed one point to the wide-eyed students privileged enough to set foot within them: Computers were not toys.

Defying authority, hackers seized control of monolithic mainframes to create a new breed of computer game: the roguelike, cryptic and tough-as-nails adventures drawn from text-based symbols instead of state-of-the-art 3D graphics.

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