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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
GameMaker Studio 2 Mastery: Build Production-Ready 2D Games with Modern GML, Scalable Systems, and Cross-Platform Publishing

GameMaker Studio 2 Mastery: Build Production-Ready 2D Games with Modern GML, Scalable Systems, and Cross-Platform Publishing

Paperback

Programming

Currently unavailable to order

ISBN13: 9798243006729
Publisher: Independently Published
Published: Jan 7 2026
Pages: 236
Weight: 0.92
Height: 0.50 Width: 7.00 Depth: 10.00
Language: English

GameMaker Studio 2 Mastery
Build Production-Ready 2D Games with Modern GML, Scalable Systems, and Cross-Platform Publishing

What separates a finished, shippable GameMaker game from a prototype that quietly collapses under its own weight?

GameMaker Studio 2 Mastery is written for developers who are done experimenting and ready to ship. This book addresses a problem every serious GameMaker user eventually faces: projects grow, complexity increases, and suddenly simple scripts, ad-hoc input handling, and copy-pasted logic stop scaling. Performance degrades, bugs become harder to trace, and cross-platform builds feel fragile. This book exists to fix that.

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