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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
GameMaker Studio Development Blueprint: Building, Debugging, and Shipping Engaging 2D and 3D Games with GML

GameMaker Studio Development Blueprint: Building, Debugging, and Shipping Engaging 2D and 3D Games with GML

Paperback

Series: Professional Game Development Frameworks

Programming

Currently unavailable to order

ISBN13: 9798268798586
Publisher: Independently Published
Published: Oct 7 2025
Pages: 140
Weight: 0.56
Height: 0.30 Width: 7.00 Depth: 10.00
Language: English

GameMaker Studio Development Blueprint: Building, Debugging, and Shipping Engaging 2D and 3D Games with GML
Every great game starts with a single spark-an idea that becomes a playable, engaging experience through the right tools and guidance. GameMaker Studio has become one of the most accessible yet powerful engines for developers who want to bring their ideas to life fast-without sacrificing depth, performance, or creative control.

GameMaker Studio Development Blueprint is a hands-on, practical guide designed for both aspiring and intermediate developers who want to master 2D and 3D game creation using GameMaker Language (GML). This book walks you step-by-step through the entire development cycle-from building your first game mechanics and crafting visual polish to debugging, optimizing, and preparing your title for release across multiple platforms. Whether you're creating a retro-inspired platformer, a physics-driven shooter, or a stylized 3D experience, this book equips you with the skills to turn concepts into playable realities.

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