Kraken of Microplastics in Meridian Bay: An interactive power to choose adventure where you say which way the story goes, as every choice helps shape
Paperback
Publisher: Independently Published
Published: Dec 18 2025
Pages: 178
Weight: 0.54
Height: 0.38 Width: 6.00 Depth: 9.00
Language: English
Kraken of Microplastics in Meridian Bay
An interactive adventure with 28 endings
A silver storm is choking Meridian Bay. The water sparkles - but it kills.
Everyone fears the legendary Kraken in the deep. They're wrong.
When the Agency Amulet ignites on your wrist, you uncover the truth: hidden pipes are pumping toxic Silver Dust into the sea. Creatures are dying. The currents are breaking. And the Kraken - feared as a monster - is the bay's last guardian, holding the poison back with its own body.
This is not just a story. It's a mission you control.
You choose every move. Sneak through Rusty Canals. Break into the Glass Spire control tower. Track evidence, manage risks, and decide how the truth should be used - loud and public, or quiet and precise. Each choice reshapes the mission... and the fate of the sea.
Inside this interactive adventure:
45 choices and 28 different endings
The reactive Agency Amulet that senses danger and deception
Stealth, puzzles, investigations, and high-stakes decisions
Allies with different instincts: Sophia, driven and bold, and Niko, who reads the water like a map
A legendary Kraken that may destroy your path - or trust you with its survival
Designed for readers ages 9-12, this book builds decision-making, critical thinking, and environmental awareness through a fast-paced, game-like story. Ideal for curious minds, gamers, and reluctant readers who want control, challenge, and real consequences.
Part of the Agency of Mythical Creature Rescue series.
What you uncover here echoes into future missions. Slip on the Amulet. Face the silver storm. The sea is waiting on your choice.
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