Lone Sherman: A Solitaire Wargame
Paperback
Series: Mike Lambo Solitaire Book Games
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Publisher: Independently Published
Published: Oct 27 2022
Pages: 50
Weight: 0.41
Height: 0.13 Width: 8.50 Depth: 11.00
Language: English
Lone Sherman puts you in charge of a single Sherman Tank and its crew somewhere in France in World War II, and tasks you with navigating your Sherman through varied and challenging Missions. Whilst this game is not a 'narrative driven' game as such, with a little imagination it will provide memorable stories. The Missions allow the Player to invent any kind of back-story they like in order to enhance the feel of the game. Some events are randomly generated, but the Player always has at least some degree of control over the level of risk they wish to take and how vulnerable they leave their Tank to these Events. The aim of this book is to present a clear, accessible, and quick to learn game, so that players can get into the action quickly. It does not try to replace more complex wargames which often take many hours to learn and to play. Each of the 11 Missions can be played in around an hour, although sometimes a Mission will last a much shorter time if your Tank is destroyed! Each Mission provides plenty of replayability due to the random set up of the initial forces and the many Events and decisions in the game. This book is a solitaire hex and counter style wargame. You play the game, and the enemy is controlled by the game book (or the Artificial Intelligence or 'AI'). You will need to bring at least 5, but preferably 7, standard six-sided dice. Full colour 'Mission Maps' are included. Methods to play the game include:
- Cut out or copy the counters provided on the final page of the book, stick them to card and cut them out with a good quality craft knife or pair of scissors.
- Photocopy the maps and draw/write on the pages lightly in pencil and erase when necessary. You can use any annotations you choose for the units, that make sense to you.
- Lay the book flat (it's well-bound, it can stand it!) and use cubes, miniatures, or similar tokens for the units.
- Use some kind of acetate and dry-wipe markers.
- Take a photo of the maps on a tablet and use the edit function to draw and erase.
Time: 60 minutes per Mission (average)
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