• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Representing Conflicts in Games: Antagonism, Rivalry, and Competition

Representing Conflicts in Games: Antagonism, Rivalry, and Competition

Paperback

Series: Routledge Advances in Game Studies

Games & Activities GeneralGeneral Sociology

ISBN10: 1032285591
ISBN13: 9781032285597
Publisher: Routledge
Published: Dec 30 2022
Pages: 244
Weight: 0.81
Height: 0.55 Width: 6.14 Depth: 9.21
Language: English

This book offers an overview of how conflicts are represented and enacted in games, in a variety of genres and game systems. Games are a cultural form apt at representing real world conflicts, and this edited volume highlights the intrinsic connection between games and conflict through a set of theoretical and empirical studies. It interrogates the nature and use of conflicts as a fundamental aspect of game design, and how a wide variety of conflicts can be represented in digital and analogue games.

1 different editions

Also available

Also from

Sjöblom, Björn

Also in

Games & Activities General