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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Who's in the Game?: Identity and Intersectionality in Classic Board Games

Who's in the Game?: Identity and Intersectionality in Classic Board Games

Paperback

Series: Studies in Gaming

General Board Games

ISBN10: 1476676917
ISBN13: 9781476676913
Publisher: McFarland & Company
Published: Dec 14 2020
Pages: 281
Weight: 0.80
Height: 0.80 Width: 5.90 Depth: 8.80
Language: English

Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change.

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General Board Games